Description: Gamify Your Classroom: A Field Guide to Game-Based Learning by Matthew Farber. Condition is "Like New". Shipped with USPS Media Mail. This book is in excellent condition. There are minor blemishes on the covers. No writing or highlighting in the book. There is residue from a price sticker on the front cover. There are a couple of bookstore stickers on the back cover. It really is in good shape. Description... This book is a field guide on how to implement game-based learning and gamification techniques to the everyday teaching. It is a survey of best practices aggregated from interviews with experts in the field, including: James Paul Gee (Author,What Video Games Have to Teach Us about Learning and Literacy); Henry Jenkins (Provost Professor at University of Southern California); Katie Salen (Founder, Institute of Play); Bernie DeKoven (Author,A Playful Path); Richard Bartle (Bartle's Player Type Theory); Kurt Squire (Games + Learning + Society Center); Jessica Millstone (Joan Ganz Cooney Center), Dan White (Filament Games); Erin Hoffman (GlassLab Games); Jesse Schell (Schell Games/Professor at Carnegie Mellon); Tracy Fullerton (University of Southern California Game Innovation Lab); Alan Gershenfeld (E-Line Media); Noah Falstein (Chief Game Designer, Google); Valerie Shute (Professor at Florida State University); Lee Sheldon (Author,The Multiplayer Classroom); Robert J. Torres (Bill & Melinda Gates Foundation), Asi Burak (President, Games for Change); Toby Rowland (MangaHigh); Jocelyn Leavitt (Hopscotch); Krishna Vedati (Tynker); and researchers at BrainPOP and designers from Electric Funstuff (Mission U.S. games). Each chapter concludes with practical lesson plan ideas, games to play (both digital and tabletop), and links to research further. Much of the book draws on the author's experiences implementing games with his middle school students. Regardless of your teaching discipline or grade level, whether you are a pre-service teacher or veteran educator, this book will engage and reinvigorate the way you teach and how your students learn!
Price: 29.97 USD
Location: Gilmer, Texas
End Time: 2025-01-01T08:20:57.000Z
Shipping Cost: 0 USD
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Item Specifics
All returns accepted: ReturnsNotAccepted
Topic: Games
Subjects: Puzzles, Trivia & Indoor Games
Publication Date: 2014-12-30
Modified Item: No
Pages: 263
Title: Gamify Your Classroom
Number of Pages: 263 Pages
Language: English
Publication Name: Gamify Your Classroom : a Field Guide to Game-Based Learning
Publisher: Lang A&G International Academic Publishers, Peter
Subject: Computers & Technology, Adult & Continuing Education, Experimental Methods, Elementary, Learning Styles
Item Height: 0.7 in
Publication Year: 2014
Features: New Edition
Type: Textbook
Item Weight: 13.4 Oz
Subject Area: Education
Author: Matthew Farber
Item Length: 9 in
Series: New Literacies and Digital Epistemologies Ser.
Item Width: 6 in
Format: Trade Paperback