Description: Gamification of Total Quality Management by Petter Ogland Gamification is a type of mechanism design that has become increasingly popular in recent years. It is a design theory that aims at making the social environment more explicitly game-like, in order to motivate people in the same way as they are motivated by recreational games. The theory in this book builds on ideas on how games like Monopoly, Pac-Man and Minecraft can be useful for understanding behaviour at the strategical, tactical and operational levels of the organisation, and it argues that TQM can be implemented when using these three game models in the context of a strategy known as the bootstrap algorithm. FORMAT Hardcover CONDITION Brand New Details ISBN1471642410 Author Petter Ogland Pages 258 Publisher Lulu.com Year 2022 ISBN-10 1471642410 ISBN-13 9781471642418 Format Hardcover Publication Date 2022-07-31 UK Release Date 2022-07-31 Imprint Lulu.com Audience General We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! TheNile_Item_ID:136999068;
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Format: Hardcover
ISBN-13: 9781471642418
Author: Petter Ogland
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Book Title: Gamification of Total Quality Management
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